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Double-wishbone suspension

Vehicle dynamics · Short–long arm suspension

3D cutaway of the double-wishbone suspension Open the interactive 3D model →

How can a car wheel bounce over a bump while the body above it barely moves?

Each wheel hangs on two A-shaped arms that let it move up and down but not sideways. A coil spring holds up the car, and a damper (shock absorber) stops it bouncing. Together they let the wheel follow the road while the body glides over it.

A double-wishbone suspension locates each wheel with two A-shaped control arms so it can move vertically while its camber and track are tightly controlled. The spring supports the car’s weight and sets the body’s natural frequency, while the damper dissipates energy so oscillations die out quickly — a real-world spring–mass–damper system.

Key facts

Passenger-car ride frequency
≈ 1.0–1.5 Hz (model: 1.2 Hz)
Wheel-hop frequency
≈ 10–15 Hz (unsprung mass on the tyre)
Damping ratio, passenger cars
ζ ≈ 0.2–0.4
Wheel rate from spring rate
K_w = k_s × MR²
Model motion ratio
MR ≈ 0.6 → K_w ≈ 0.36 k_s
Typical wheel travel
≈ ±70–100 mm (road cars)

Parts you can explore (12)

In the 3D model

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