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Human body

Shoulder joint

Anatomy · Ball-and-socket joint

3D cutaway of the shoulder joint Open the interactive 3D model →

Why can you swing your arm in a full circle but not your leg?

Your shoulder is a ball-and-socket joint, but the socket is very shallow — like a golf ball sitting on a tee. That lets your arm move further than any other joint, but it also makes the shoulder the joint that dislocates most often. Four small muscles, the rotator cuff, wrap around the ball to hold it in place.

The glenohumeral joint is a ball-and-socket joint in which a large humeral head sits on a small, shallow glenoid, giving the greatest range of motion of any joint in the body at the cost of stability. Stability comes mostly from soft tissue — the labrum, the capsule and its ligaments, and above all the rotator cuff — while elevation of the arm is shared between the glenohumeral joint and rotation of the scapula in a ratio of about 2 : 1.

Key facts

Joint type
Synovial ball-and-socket, 3 rotational degrees of freedom
Humeral head
≈ 45–50 mm diameter, ≈ 130–135° neck–shaft angle, ≈ 20–30° retroversion
Glenoid
≈ 35 mm tall × 25 mm wide; covers about a quarter to a third of the head
Arm elevation
≈ 180° total ≈ 120° glenohumeral + 60° scapulothoracic
Rotator cuff
4 muscles: supraspinatus, infraspinatus, teres minor, subscapularis (SITS)
Dislocations
Most often dislocated large joint; ≈ 95% anterior

Parts you can explore (12)

In the 3D model

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